|
Poster:
|
tracey pooh |
Date:
|
January 25, 2012 04:36:09pm |
|
Forum:
|
movies
|
Subject:
|
Re: new video/audio player 'opt in' is live! |
sorry, are you referring to the small cookies we use to set your preference for opting-in and such?
if you'd like, i can enumerate most of the cookies we might use...
[cookie name] [cookie value] [why]
newplayer jw [tells us you "opted in" to our new A/V player, so we dont have to ask you every /details/ page]
avpref flash [tells u you want flash only for the new A/V player]
the converse of any of those is the cookies are just plain removed.
we have a few more cookies related to login (that's quite standard)
and maybe just 1 or two more.
or maybe i'm way off track?
are you talking about cache size of A/V pieces for playback in your browser?
please help us understand -- and sorry for the extreme anger/frustration we've caused you!!
-tracey
|
Poster:
|
pegz |
Date:
|
January 28, 2012 08:24:20am |
|
Forum:
|
movies
|
Subject:
|
Re: new video/audio player 'opt in' is live! |
It's amazing how this posting has stuck in my head ever since I read it days ago! He was obviously pretty upset.
I can only imagine 2 scenarios where the above would have happened -
1 - it's a brand new computer, the Flash player has been chosen, but Flash isn't installed yet.
2 - It's a very old computer, the html5 player has been chosen, but the browser doesn't support it. (Do you have a 'suggest an browser upgrade' message?)
I can think of no other situation where IA would ask anyone to install anything!
|
Poster:
|
tracey pooh |
Date:
|
January 31, 2012 07:37:53pm |
|
Forum:
|
movies
|
Subject:
|
Re: new video/audio player 'opt in' is live! |
hi pegz,
yah, it's really stuck with me, too...
to answer your questions:
with our old player, we definitely make a nice red message (w/ link to adobe to get/upgrade flash) if flash is not installed or too odl.
for new player, if html5 is not possible in browser, and if flash is not installed, the click-to-play will become a download link.
i'm adding some changes now that will try to deduce if you're not able to get the player to work, etc...